XR Virtual Production Short Film

Unearthed

Unearthed is an XR virtual production short film made with unreal engine 4.26 and filmed against the virtual production volume at SCAD.

My Role

The Team

Project Duration

Collaboration

Art Director

Technical artist for UE4, asset creation and editing, texturing, set dressing, animation, blueprinting

Khushi Bhatt, Andrea Castro, Nhu Nguyen, Miguel Concha, Ned Cooper, Wil Coleman, Ethan Hawthorne, Hunter Melrose, Negan Fu

September 2021 - November 2021

10 weeks

Immersive Reality | Film & TV | Production Design | Visual Effects

Virtual Production Volume

Unreal Engine

Disguise

Quixel Megascans

SCAD

Participated in the first class offered by SCAD for virtual production using the XR volume. Through the course of ten weeks, we explored the virtual production workflow and the collaboration required between the film, production, visual effect and immersive reality departments. This project was done in a 2 phase project.

Phase 1: Creating a proof of concept for a short film by building a physical miniature set a virtual set in Unreal Engine and filming concept shots.

Phase 2: Taking the concept to stage by filming in the XR volume, following the guidelines set by the industry precedent.

XR Virtual Production

Phase 1

Ideation and Concept Development

Mood board and inspiration

Building physical miniature model

Building the virtual set and filming against a makeshift LED wall (screen)

Phase 2

XR volume and Filming

Supporting Unreal Cinematics:

Awards & Recognitions

I was chosen as the media representative for SCAD at PR events for the inauguration of XR stage. The events hosted local news channels and industry leaders. I was interviewed by WSAV & WJCL news channels and Connect Savannah newspaper.

This project won the SCAD Entelechy Awards 2022 for the categories of:

  • Best Experimental

  • Best Storytelling and Visualization